窓付き (With the Window)
|Location|| • Madotsuki's Room|
• The Dream World
|Role|| • Protagonist of Yume Nikki|
• Begins with instructions, gathers effects from the dream world.
|Effect Reaction||Uses all 24 Effects to transform with them.|
|Notes||The Player Character of Yume Nikki|
Madotsuki (窓付き, lit. windowed) (pronounced /mɑˈdɒtsuː.kiː/) is the protagonist of Yume Nikki. She is one of the characters in Yume Nikki with an established name, since characters require a name for the menu screen in RPG Maker games.
As with virtually everything else in the game, Madotsuki's identity and life are a mystery. Only what can be seen in-game can be considered canon, although there are many varying interpretations of her.
Although there is no indication nor canon of age given in the game, fanwork often depicts her as a young person with the (fan favorite) Knife effect active.
The word "Madotsuki" means "windowed" (as in a box or envelope) or "aperture" (see its dictionary entry here ). The name appears in the menu as the name of the player-character, and (in the Japanese language version) is the only place where kanji appears in the game. All other text in the game—the game menus, instructions, the "menu has changed" notice, Nasu, and even the title screen of the game—is written using the hiragana alphabet.
'Madotsuki' is not a word used as a name in Japan - in fact, it may not even be her true name at all. It could be thought of as being a metaphor; more a description of the character as the 'player's window into the dream world' rather than a literal name. It could also be a way to preserve the game's theme of loneliness by giving the character a functional, dehumanizing name, rather than a personal name.
It is similar to the colloquial Japanese term for 'windower', a person who spends a long time looking out the window; that is, a daydreamer.
It has been noted that when you reverse her romaji name (Madotuki in Kunrei-shiki romanization), it becomes Ikutodam: 行くと駄目 or 行くとダメ ("iku to dame"), a commonly used phrase that means "it is useless to go/leave." This may be a coincidence.
Madotsuki doesn't have much to do in her room. Her television set doesn't receive any channels, so she can only use it to play a single Famicom game, NASU. She can go outside on the balcony, but the balcony itself must be rather high as her view always seems to be blocked by fog.
Elements in Madotsuki's dream world seem to hint at her mental or emotional state. Some Effects seem to show her unhappiness. The knife, in particular, appears to hint at her misery. However, the player ultimately controls Madotsuki -- it is unknown whether she would use the knife on her own.
Since many dreams are disturbing when shared, Madotsuki may just be a typical lucid dreamer trying to find a release from her sadness by exploiting her dreams for fun and self-discovery.
- Main article: Theories
See the Theories page for theories regarding Madotsuki and Yume Nikki in general.
- An image of a human figure that resembles Madotsuki has been found on a very ancient poncho. Maybe KIKIYAMA themself looked at this image before creating Madotsuki. Full scan of the poncho here and some info here. This is interesting because in the game there is shown to be many Paraca influenced art or backgrounds
- Unlike of fangame protagonists, no official artwork of Madotsuki was ever released, aside from her sprites. This means that even her true appearance is subject to interpretation.
- Madotsuki (her Houchou Shoujo Gensoukyoku version, to be percisely) is a playable character in the fighting game M.U.G.E.N